Throughout these last 8 weeks, I have learned quite a bit about basic team work, the overall design process & its pitfalls at every turn. Experiencing the confusiasm again throughout the project always gave me a reason to keep trying to clear things up. This is an obstacle I have learned from, and now know that the energy & attitude we all bring to the team is very important. In order to keep a good vibration within the team, there is a need for some rules, or in some cases principles.
I think its important that everyone brings the same amount of motivation & energy to the table.
Everyone’s ideas & opinions should be taken into consideration during the entire process. That is what i consider open design.
Everyone has their skills & weaknesses, that should be considered when assigning jobs & tasks. There should be a trade-off between the quality of work, and the time invested.
These are 3 aspects of the design process I learned in these 8 weeks. Beyond and over that, there are some more principles I think are important in design.
Form should support Function
It should be intuitive & simple to use.
The energy needed to use the product or service, should correspond to the value you get out of it. A good bike, runs smoothly, and requires less energy, where a old, rusty bike would require energy to fix & maintain before able to use.
To finish, I would like to emphasize on the idea that we are all creators, and just need to apply ourselves properly. When we bring our motivation on the table, or we work as a team, and feel like we are part of something, ideas come naturally, the whole process becomes fun, and we improve ourselves as we go along this process, without much effort.
"Where there is a will, there is a way" anonymous