NOTE: This is a full archive for the Project Community: You & The World (2013) please see the main site for the most up to date information.

Posts From Group 1
Once this group convenes and develops its project focus and team name, this will tell you more about this group.

okey, so the community project is over and I start to think about my Master theses topic. It is…

okey, so the community project is over and I start to think about my Master theses topic.

It is very hard to find something that interestes you but also has enough potential for a scientific work. So I looked deep inside me and what I am interested in. And one thing that followes me through my life was “food”. Yes of course everyone depends on food. But I consider myself as dealing carefully with food. Peel food not or just carefully to not discard more of this valuable nutritions as necessary.

Than travelling 6 month on various organic farms where they grow theire own vegetables and raise pigs, sheep, goose, cows, turkeys, chicken,..

There I saw how much work it is to grow delicious nutrients.

Back in Europe… Somehow I get to know about “Containern”. Knowing not much about it I tried it out on my village. And I was successful. But do you know what is so fantastic about “Dumpster Diving”? You never lose. Ether you find a lot of eatable food, like bananas, potatoes, cauliflower, … or you find nothing and than you still can go home with a smile on your face. Because you are happy, that the supermarket do not have to throw food away.

Actually if I find something in the dumpster I should be sad and angry, that they are throwing away something where other people put a lot of energy and love in it. But somehow I am happy because I rescued it.

So in my master Thesis I would like to bring back the consciousness about food to the consumer. So why do they throw away food? Why does the supermarket throws food away?

The Supermarkt says, they throw away food because customers will not buy food which will soon hit the expiring date.

Also the customer might not be well informed. The expiring date does not mean, that food after the expiring date turns bad. It might lose some of it’s quality. For dairy products for example somethimes there might be some whey flowting on top of your yogurth. Just stir it and than eat it. Trust your senses: WATCH, SMELL, TASTE.

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Posted in Community, Group 1
This post was originally published at the Project Community blog: Miri's Desk


I’m a bit late with this update about my collateral value course reflection, but I just couldn’t find the time to write about it until now.

Friday, we had a guest lecture of a Russian infographer Max Gorbachevskiy. Infographics is a tool of communicating a lot of data visually. We use it in everyday life, like in traffic signs, or in newspapers. It’s important because if you don’t use the proper shapes you might be understood wrongly.

This was a course which was full of red stickers. This means very many people thought this lecture would be good for them in being a designer. I thought so too, even though I spended my red stickers on other topics… Infographics is an important tool for future presentations as being a designer. It is important for a designer to visual their ideas exactly. And it provides a nice presentation for your clients, and that they can see your vision of course. It was a nice additive to our course visual communication. I have never thought of a certain mix of emotion and information. 100% emotional visuals are advertisements. And 100% informational visuals are just numbers. It’s recomendable to use a lot of basics shapes in your presentations because those are emotional and for the easy loyal decision makers (your client). Or you could use methaphors in your visuals for a bit more real evidence look and for the bit more tough decision makers. And so on with explanations, real pictures and analytical designs. Your visuals could be static, animated or even interactive. It was for great help, because Max has shown some stuff which you have never even thought about so deeply. Like, there are three levels of creating such visuals: first collect your data, tranfer that in meaningfull information and turn those into a rich picture of your knowledge of the subject. He also gave some great inspirtation in ways of visualizing data.

The lecture was a bit lengthy, and some parts were getting boring and not really to the point. But it was quite fun to see that this person came to the HHS for this lecture and tried to be so enthousiastic with his difficulties in giving this presentation in English. He did a good job, but he had to sort out some things which were not so usefull to us. And he tried to involve us into his examples and stuff but because it was so lengthy it didn’t work quite well.

A great solution to this lengthy was to give us some more short termed breaks of 5 minutes instead of one of 15. In this way the whole class could be more active in the lecture. Maybe some pommodoro techniques…

I didn’t really learned a lot in those hours, but it sure was of great inspiration and a bit additive to our visual communication course.


Posted in Community, Group 1
This post was originally published at the Project Community blog: Anne's Words

First day module 2

This was the day we started the second module of the Collateral Value class. We gained some new (old) students in class. They are second year students who decided to join the class. So, we had to put on our name tags again and start to get to know one and other. It’s incredible how many things you can get to know about a person in only 15 minutes. And not only by asking questions. Also his or her body language and their tone of speaking. Then we put together all those characteristics traits of everybody on the wall to look for similarities. Later on, we decided which course ideas we wanted to keep, which were rational to choose and which were fun. We had to do this in total silence for 25 minutes, a time of total focus. I think it’s a good way of spending some time in a course, because otherwise you won’t give your full attention to whatever in the course. Eventually we had to tag our name on those courses for which we want the full responsibillity with two other classmates. It was a bit of a race for which three persons were going to do which course.

It was a good day for collateral value. Things are getting more clear and more serious to have as a course. Attendency is important and keeping a diary of every week’s course is important for your grade at the end. I think it is good to be reflective on what you do, and why you have done it.

See ya next time.

Posted in Community, Group 1
This post was originally published at the Project Community blog: Anne's Words

Final week

This is the last week blog for project community,  I’d like to make a short conclusion.

What is the one most important thing have you learned about using online communities and networks in innovative design? 

Well, choosing one important thing is a little bit difficult. The whole process is helpful to me. However, the crowd things really impressed me.

  • Although I used to believe that getting involved in a community is a big challenge of independence of thinking, and I’m afraid of that too much relying on the others inspirations would lead a way of kind of copy thing. Gradually, I found I was a little bit over worry about it.  No matter how brilliant you are, you cannot be good at each field, so, why not leave them to someone more familiar with? Sharing and learning is so important to young designers, I guess the experiences sometimes restrict me. Seems I should be more open-minded.
  • Internet is infinite, and nothing can stop its developing. No matter what you have, the problems, the precious ideas, etc. once you put them on the internet, you’ve been connected with tens of thousands of the users. The problems could be divided into small pieces, and easy to solve. The ideas might be enhanced to be an awesome one, and you even can get the investment to actualize it, etc. At end of the project, I found I’m abandoning the bias of network and I’m a kind of love crowds, crowdsourcing and crowdfunding. Standing on crowds’ shoulder, we see more. And also, hold it as a tool, we can do much more than before. Seems no one (people or community) can escape from being a digital native, so why not try to be a senior digital native. More and more communities would bring their business to internet and leave lots of opportunities and challenges to designers.

what are your design principles for designing and fostering online communities or networks?

  • Customer demand reflecting,
  • flexible, expandable,
  • simple and easy to use
  1. I used to obscure art and design, I chased aesthetics more than other aspect. Once we think about design a online community or network, my first reaction is visualizing style, colorful module combination, logo, icon, button such kind of detail things. However, design is a way to solve problem, make things easier, faster, better. So users’ requirements should be considered as the most important thing.
  2. Flexible and expandable is the principle to insure that the structure of design is sustainable. When they need new developing, new functions, or need to abandon something old, we leave the space to fix or improve in advance.
  3. Simple and easy use. We can’t stand on our shoes to see the design, because the users (like our NGO staff members) are not designers or developers. When we introduce our product or service, the users should easily to understand how to use. Especially for a big community like Solidaridad, they have so many members in different areas speaking different languages, our design should make them understand by the first sight.

All in all, for me, there’s no need to afraid of  being a dot of network, and as a designer, be aware and be sharp. 

Thanks for this course showing me the whole design process, a little bit different with the way I used to do. Thanks for my group members,it’s a long time I haven’t been working in a big group, How intelligent you all are:)  Let’s finish the final project.

Posted in Community, Group 1
This post was originally published at the Project Community blog: JoyJoking

week 8

Eight weeks ago, I was confused of this course, what the means of four segments are, what the course goal is, how could this course relate to IDE, now I got the answer, designer are not only the product designer but also should understand their clients’ needs and wants, to satisfy the requirements. So we work for our NGO, we try to know more about NGO, find their needs and wants, then go back to look for what can we bring to them. I think our video is product that we designed for clients.

During the process, we have learned a lot of online communitie, the most important thing for me is crowdsourcing and crowdfungding, and these are very useful platform for idea collection and exchange. I had used to find some projects on crowdsourcing platforms, I was not only work for bonus but also training myself, because there are lots of good designers, they posts their design in the platform, I can saw my weakness if I compared with these works, I like the experiences because it really challenge me and improve me. Now I knew crowdfungding, I though in the beginning of a design idea, designer could collect money from this kind of platform, it is also a good way to communicate the design ideas, designer put their project on the platform, the can get many feedback from supporter, more different ideas could make more innovative design.

I thought simplicity principles are important for design, for example, we have learned four segments that we should turn these into our video, but we don’t need to describe all these four thing to our NGO, we believe more simple are better, we divided these four parts by its importance, spend more time to show the most important part in the video, so our video could looks simple but useful to audience.

Useful, I admire Jobs very much, because his ideas are very simplicity and useful that we can look from the advertisements of APPLE company, Apple product are expensive than many other brand, but it popular all over the world, because it easy to use, touch, and useful. I believe a good designer should simplify this world, save people’s time, make product more useful but simple.

This is the last blog for this course, it recorded my experiences in the eight weeks, when I look back, I can see that I am growing up with my team.

Thanks so much!

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Posted in Community, Group 1
This post was originally published at the Project Community blog: Jianyi Wang :)

A end is always a new start

I learned that it doesn’t matter if it is crowdsourcing or crowdfunding, finding the right community and network for your specific target is very important. And also consider how can you get, keep and grow the number of interested people.

I love working in teams, well most often offline, and now it opend for me a new dimension: Working online together with strangers. I know how important networks can be and I need to improve my network also offline.

It is very hard to keep discussions going on in online communities and networks. For my Masther thesis I have to find a topic and I tried to start a discussion with my colleges from Salzbourg. Even though it is very relevant for them, they do not like to join the conversations. I tried to trigger them with interesting links, shared my thoughts. Asked questions…

I lost my self in discovering Dieter Rams!

I tried to choose the most important ones for me but I can’t, because they are all so true and important. So I added my thoughts.


… is innovative  (by combining unusual things?)
… makes a product useful (how often I got mad because I couldn’t find it/ get it to work…)
… is aesthetic
… makes a product understandable
… is unobtrusive
… is honest
… is long-lasting (especially this should be more important nowadays for real and virtual products -> saves money)
… is thorough down to the last detail (with this I have a problem.. I do not work that detailed.. but I should)
… is environmentally friendly (or for Products even better: C2C)
… is as little design as possible

Having a clear structure and nice storyline through out your video/ blog post, website… helps to get and keep the attention of your reader. So keep it short and simple and show your audience visuals. Pictures attrac attention and explain things very often shorter and better than words.  And don’t forget to mention your sources. But also make it authentic. Don’t be to artificial. Show some emotions. We are still just humans.

My advice for newcomers is get to know your group. Spend some time with them not talking about your project.. share some food, memories, and jokes. You have to complete a tast and you can fulfill it the best when you know what are the strength and weaknesses of each team member and how you can motivate each other…

And set concreate deadlines. It will help you to work more focused.

And try not to write toooo much.. if you want people reading your blog post…

Keep it short and simple… well maybe next time…

Posted in Community, Group 1
This post was originally published at the Project Community blog: Miri's Desk

1 Down, lots more to go

As weeks went by every week with a new subject my opinion changed frequently sometimes on one topic and others in all of what we learned, changed my mind on the importance of the week’s subjects. I can not name one specific “most important” subject from the things we learned throughout  the weeks, specially since they were all of great importance and each one of them plays a part in what I’m about to say.

The most important thing I learned in this class is how much effort has to be put in things in order to get everything right, no matter how successful your business is, you will always have problems and sometimes you’ll get stuck on them, but nowadays just as we learned there are tons of solutions to our problems like how much you can improve your business just by dividing groups in a more functional way or the many existing ways on how to raise money for a cause or a project like donating or lending or even the more direct subject like crowd sourcing were you can actually as for help from the world to solve or help with your problem and I also think that your relation with every person you work with should be always in shape, working with Solidaridad and being assigned to this challenge helped me realize how big of a role a good online workplace has on a organization or a company, how big of a mess things will be if you don’t communicate with your co-workers. These things are all what I judge, to be the most importante things I learned during this class.

I could talk about every design principle some more than the others because they are all there for a reason, they are important for everything to go right and smooth, but I think the top ones would be, simplicity and maintainability, maintaining a business is always an challenge, maintainability was a key aspect for me because it has a lot in it depending on the way you see it, for you to maintain you also need to be efficient, consistent, readable, timeless, balanced, flexible and a lot more things so it really is a broad term and simplicity because there are many ways to go wrong by adding to many things, keeping it simple is usually the best option for many subjects and projects. And also be innovative and different, you can maintain something consistent, something that works, something safe, but without risks at some point your business is going to be boring and old so you sometimes need to take more risks and be flexible in order to be efficient, timeless or long lasting. What happends to solidaridad is kind of what I said, they are a great organization but they got to a point where they need to do something new with their intranet to get the attention of the global workers to come and work all together and not depend on separate online networks.


That’s it people, last one

Thanks for Reading my posts


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Posted in Community, Group 1
This post was originally published at the Project Community blog: NoBeardMarcelo

This Is It !

We’re almost done, and surprisingly I’m not as stressed as two weeks ago, relating to the project for our NGO. Since we realized, that this is the final spurt, we try to get the best out of each other to finish this project with an excellent and reach our goal in time.

Obstacles are those frightful things you see when you take your eyes off your goal.

-Henry Ford - credits to

I really do hope, our Video and Advices can help Maarten, and accordingly Solidaridad. In the past weeks, we spent a lot of time thinking about how to deliver our insights and ideas in an informative and understandable way. But this week’s blogpost is about our reference to using online communities and networks in innovative design

Well, I’m sure that each theme we’ve been through during our project, is important and useful in it’s own way. A design process is set up with a lot of impacts and steps, but the most important thing is the financing of a project. It’s strange, for me to say that money is the most important factor of realizing a design project because actually I think it’s not the key to success. 


Still, money enables an innovator to afford all the required things to start with an projects. The materials, the right people, the manufacturing are all important things but cost you money. 

Before Project Community I didn’t knew what crowdfunding is good for, and how it could help in a design process. Ever since, I concern myself more with crowdfunding, I noticed that a lot of people in my circle of acquaintances is already using crowdfunding. Like this project from two young film directors from frankfurt (my hometown) who need money to realize their documentary film about the gangs of frankfurt in the early 90s, and my cousin is one of the protagonists.

In exchange for contributing, the supporters get benefits like the DVD or even invitation as a VIP-guest at the premier. 

The next part of my blogpost is about design principles for an online community or network. During our project we had to comb through various websides and do researches. For me the old-fashioned quote 'less is more' counts most ! It is easier to orient oneself on a webside with an easy and simple layout. I prefer pale and light colors in web designs, because it looks more professional. In addition the focus is just on the main message of the webside and is not distracted by too strong colors. Since I set high value on aesthetic, it is a large impact for me in web design. Though I like mystery and brainteaser sometimes, in this case,  clear and understandable content is important. At least honesty - in my opinion it is crucial in design. Creating something without believing in it, will lead to an unsatisfying result. If you’re not being honest with what you do, you won’t market it; you won’t reach the people. Being honestly will make the people believe in what you do and none of them can be disappointed. 

To get to the end of this very last blogpost I would like to use the space for some insights and advices for the upcoming next years IDE students. In the beginning we were an confused, scattered crowd without a clue what to do and how. But I can see a progress and development concerning our way of working. My tip would be to set up goals within your projects. It helps to have a project done, step by step. So you can continue when everything is clear. 

credits to

A clear structure and routines are necessary, while working in a group needs a distinct system. Our weekly meetings with or without our tutor were very helpful, since questions and issues can be solved. Take your time to get used to everything but try to put your energy in your teamwork because otherwise you won’t be satisfied in the end. Instead of trying to do everything at once, try to do it step by step. Imagine it like a staircase - you can never reach the door at the end of the staircase with just one step. 

credits to

Thanks for reading or browsing my blog, i hope I can reach people out there who gain insights from my blogposts and support my ideas. 

credits to

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Posted in Community, Group 1
This post was originally published at the Project Community blog: Aureole


I ve learned a lot from this course.I learned a lot during this course. I discovered a lot for myself for example, work as a team, some social networks, crowdsourcing and crowdfunding. Just in real life, I’ve never encountered this, so I was a little confusing with some of the topics, but thanks to my team I understood everything. 

I think that the most important part  are networks of any project, whether it is design. Because that’s where possible to communicate with people, ask them for their advice and opinions. Also you can find people who will invest in you the money or become part of your project. Of course, we used the network in our project group. We have done extensive research on the net. And this course based on networks. I personally learnt  that there is such a huge space of differen knowledge on network and if you will learn how to use and find information there you will get all benefits from using it. 

If I add up all the things I learned on this course together, I’ll highlight 3 important principles in the design.

Working in a team

I have found teamwork to be the most helpful. Group work is the basis on which we make our ideas, planning our work to follow the process.Becomes much easier to complete the project successfully, if there is a group in which all respect each other, trying to help and there is a goal that must be achieved.



Understandable definition: capable of being understood.The content or operation cannot be beyond their understanding.As a designer you need to do a lot of research to study the project or problem from all sides. he should understand this topic.


Brevity is the soul of wit.The main task of the designer is to make life easier for people.


The most good tip for future student is dont afraid to tell your ideas to your classmates, because sometimes it could be the best idea ever and you miss it.

Thanks for reading my blog posts.



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Posted in Community, Group 1
This post was originally published at the Project Community blog: Antonina Khariton Design Project

Last but not least

So, this is it, here we are: at my last blog about project community.

First I want to thank all my fans/followers who have been reading and commenting on my blog posts every week! And I want especially thank my mom for following my blogs as a true fan every week! Love you all!

OK, enough with the award-winning-speach.

This week’s blog post question is pretty hard: What is the one most important thing I have learned about using online communities and networks in innovative design?

Well, I have learned a lot! I really had no idea about certain topics which have been discussed this couple of weeks. I wasn’t such an active networker on the internet before this assignment. I had no clue what crowdsourcing and crowdfunding was and what online communities can mean for the world. I guess the most important thing I have learned about using online communities and networks in innovative design is that designers can use them in many many ways! As a designer, you don’t have to do it all by yourself. It isn’t even recommendable to do so! As a designer you have to be critical to your own ideas and open-minded to others. If you put your ideas, insights or even troubles you’re facing out in the open on the internet, people all over the world can help! All these different kind of people with different cultures with different insights on life and stuff can help you improve your idea! They can give great feedback or even invest or donate to your plan! In this way you can get the best out of your innovative idea! The more different insights, the more open-minded, the merrier! The world is getting smaller because of all these online communities and we are all working together to make the best out of the greatest innovative ideas! To make the world a better and more fun place to live on! It’s amazing! It really has opened my eyes to networking. I’m defenitely taking all this into count when I am going to design.

Our class is in a way just like this online networking. All these different cultures are put together in project groups and all these different ideas are flowing around in a offline way to all these different insights on life. I really enjoyed my project group! We really want to make the best out of our ideas! And our team work is the best! We flow around ideas, collect them, improving them, and working them out!

We were a group of 7 people and we have learned right away we had to divide our tasks to be done every course, to be as productive as we can be! We connected this experience with the new insights we have received of the Group sizes subject we have discussed in class. Me, personally, connected a lot of subjects of the classes to my own life in becoming an open innovator. Like I said before I’m going to use the open network for my own innovative design ideas. And after working on designing an advice for our NGO so they can foster their work, I can come up with some design principles for innovative design for online communities:

  • Simplicity,    as a designer you are simplifying the world and people want easy access to everything nowadays
  • Implementability,    you want that your ideas can come true for your client and you don’t want to give him false hopes. So your ideas need to be realistic.
  • Productivity,    a good design is productive, it will provide your time to be as productive as possible
  • Understand context,     as a designer you first have to understand the context of your assignment and collect more insights before you go and design out of nothing.

(Regards to

Ok, this is is, here we are: At the end of my last blog post about project community! I am looking forward to all your presentations!

Yours truely,




Posted in Community, Group 1
This post was originally published at the Project Community blog: Anne's Words